Y2K Player Get the app

Sped up audio
for your CapCut edit

Make the sped up version here, with the pitch rising like a record player, then place it in CapCut. No upload, no account.

  • Tempo & pitch, linked
    50–200%, like a record — drag either slider, hear it live.
  • Nothing uploads
    The song never leaves your device. No server, no account, no queue.
  • Free export
    MP3 or WAV, the whole song, rendered in seconds.
  • Real reverb
    Six rooms, small to large, with a mix control.
  • Any common format
    MP3, M4A, WAV, FLAC in; MP3 or WAV out.
  • The app goes further
    Library, playlists, visualizers, video export — free on iPhone & iPad.

The app

This tool comes from a full music player.

Y2K Player is a music player for iPhone and iPad. It plays your own files at any speed, remembers the settings for every song, and has themes that change how the whole app looks. Every phone in this row is the same app with a different theme.

Visualizers

Visualizers drawn live from the music.

While a song plays, the app can show a visualizer generated from the audio in real time. You can switch visualizers during the song, and the app’s video export uses them as the background.

Free on the App Store
Download on the App Store

An edit is two jobs: the audio and the cut

CapCut is good at the cut — timelines, captions, transitions, keyframes. Where a browser tool earns its place is the other half: making the sped up version of the song itself, with the pitch genuinely rising as the tempo rises.

That distinction matters because of how the sped-up sound works. The sound people recognize is a linked shift — tempo and pitch moving together, the way a record does when it spins faster. A speed control that keeps the pitch flat produces a different, flatter result: same notes, hurried delivery. If your edit calls for the real sped-up sound, make the audio with a tool where the link is the whole design, listen to it on its own, and only then bring it into your timeline.

The tool above does exactly one family of things, and does it live: tempo from 50% to 200% with pitch linked at 12 semitones per doubling, six reverb rooms with a mix control, a loop for auditioning one section, and a free whole-song export to MP3 or WAV. You hear every adjustment as you make it, on the full song, before a single frame of video is involved.

The same split holds for the other lane. CapCut edits use slowed audio as much as sped up — slow zooms, text over footage, nostalgia cuts — and that lane is the same slider dragged the other way: around 85% tempo, pitch falling 2.8 semitones with it, usually with the Hall room and a moderate mix. Whichever direction your edit needs, the principle is identical: finish the audio here, judge it with your ears alone, then hand CapCut a file that is already right.

125% — the setting to start from

The classic sped-up sound sits at 125% tempo, which lifts the pitch by 3.9 semitones. It is the convention for a reason: fast enough to transform the song, controlled enough that vocals stay vocal.

Speeding up also changes your timing math, which is worth knowing before you cut. A faster song is a shorter song, and each second of your edit now covers more of the track:

What 125% does to a song, next to the original
PropertyAt 100%At 125%
Pitchoriginal+3.9 semitones
A 3:20 song runs3:202:40
30 seconds of video covers30 s of the song37.5 s of the song
The chorus arriveswhere you know it20% earlier

That last row is the practical one. If you have already planned your cuts around the original song, every landmark — the drop, the chorus, the beat you cut on — arrives earlier in the sped up version. Make the audio first, then cut to it, and the timing takes care of itself.

Cutting on the beat at the new tempo

Beats scale with the slider, and that changes your cutting rhythm in CapCut. A song at 100 BPM becomes 125 BPM at 125% — the gap between beats shrinks from 0.6 seconds to 0.48. If you use beat markers or cut by rhythm, generate them from the sped up file, never from the original: markers made on the original will drift off the beat within a few bars once the faster file is underneath. This is one more reason the audio comes first — a finished file gives CapCut the true grid to mark.

A craft note on level

Export at a sensible level rather than as loud as possible. Platforms adjust playback loudness anyway, and CapCut gives you a volume control per clip — a clean file you can turn up beats a distorted file you cannot fix. If you add reverb, the room stacks energy on top of the dry song, so ease the volume control down if the loud sections start to crackle.

Browser first, CapCut second

Here is the whole pipeline, from original song to finished edit.

1. Drop your song onto the tool above. It loads and draws the waveform in place — nothing is sent anywhere.
2. Set the tempo to 125%, then nudge by a few percent while the song plays until the vocal sits where you want it. The pitch follows on its own.
3. Optional: add a room. A touch of Plate or Room at a low mix can glue a dry pop vocal together; skip it if the original is already produced wet.
4. Loop the section your edit will live on and listen at speed. This is where you catch a chorus that has become too shrill or a verse that now rushes.
5. Export MP3 or WAV — free, the whole song. The export carries a short spoken note after the song ends, placed after so it crops cleanly.
6. In CapCut: add the file, trim off the end note, and cut your video to the sped up track — beat-cuts, captions, transitions, all the things CapCut is actually good at.

The order is the point. Cut to finished audio and the edit locks to the real timing; speed the audio as a last step and every cut you placed drifts. It also makes revisions cheap: if the lift turns out wrong after a day away from it, you re-export one audio file and re-lay it, instead of rebuilding a timeline that was cut to the wrong tempo.

You love sped up songs? There is a player for that.

The tool on this page makes one file at a time. Y2K Player is for the listening side — a music player for iPhone and iPad where the sped up version is just how the song plays now.

It saves each song's settings, so the whole library can sit at your speeds — this track at 125%, that one slowed, the rest untouched — with playlists and offline playback and no account. It also exports 1080p video over visualizers, which covers the case where the visual half of your post can come from the player itself instead of a separate edit. Free to use. Pro is one payment — forever.

Questions people actually ask

Straight answers about the browser-to-CapCut workflow.

Why not just speed the song up inside CapCut?
CapCut is a video editor, and its strength is the cut. If your edit needs the classic sped-up sound — tempo and pitch rising together — making the audio in a dedicated tool first lets you judge the song on its own and lock your cuts to the finished timing. This page is the audio half; CapCut stays the video half.
What speed should I use?
Start at 125%, which raises the pitch 3.9 semitones — the classic sped-up setting. Then move a few percent either way while the song plays and pick by ear. Songs with high vocals often want less; darker songs can take more.
Does the pitch change with the speed?
Yes — that is the design. Pitch is linked to tempo at 12 semitones per doubling, the way a record player behaves. The linked rise is what makes a sped up version sound like a sped up version.
Does my song get uploaded?
No. The song never leaves your device. The whole chain — decode, speed, reverb, export — runs in your browser, and the tool works the same whether or not you ever touch CapCut.
Do I need to install anything?
No. This tool runs in your browser as-is. CapCut you install separately for the video work, and the Y2K Player app is there if you want saved speeds inside a real music player.
How do I get the exported file into CapCut?
Export MP3 or WAV, then add it in CapCut the way you add any audio — import it into your project and drop it on the audio track. On a phone, save the export to Files first and pick it from there.
Is the export free? What is the spoken note?
The export is free — the whole song, MP3 or WAV, no account. A short spoken note plays after the song ends. It sits after the music, never over it, so trimming it off in CapCut takes one cut.
Should I export MP3 or WAV for CapCut?
Both work. WAV is uncompressed and a safe default if you plan more processing; MP3 is smaller and fine for a straight edit. If your phone storage is tight, MP3 is the practical choice.
Can I add reverb too?
Yes — six rooms, from Air to Cathedral, each with a mix control. For sped up edits, keep it subtle: a low mix of Plate or Room adds polish without washing out the vocal. Heavy rooms belong to the slowed lane.
My cuts were planned on the original song. Will they still land?
Not without adjustment — at 125% every landmark in the song arrives 20% earlier. That is exactly why the audio should come first: cut to the sped up file and the timing is right by construction.
Does this replace CapCut?
No, and it does not try to. It makes the audio; CapCut cuts the video. The two together are the whole pipeline, and each half stays simple.
Can I make slowed and reverb audio for a CapCut edit the same way?
Yes — same tool, slider down instead of up. Around 85% with the Hall room is the classic slowed setting, and the exported file drops into CapCut exactly like the sped up one. The pipeline does not change, only the direction.

Make the audio. Then go cut.

The sped up version, exported free, ready for your CapCut timeline.

Free to download and keep. Pro is a one-time purchase — buy it once and it never renews.